Story before testing
Each scene gives enough narrative context to make a meaningful choice without requiring prior knowledge of the book.
Interactive Story · Choices + Scripture · Free to Play
Walk from the City of Destruction toward the Celestial City. Use story cards, live with their consequences, and discover the Scripture within Bunyan’s allegory.
Travel through all fourteen chapters in forty-two connected scenes, collect journey cards, read original passages, and watch earlier decisions return later.
Resume the first unfinished scene, use one of the three quick-entry chapters here, or explore any chapter from the complete route below.
All fourteen chapters are playable from the beginning. Each contains three connected scenes, an original-work excerpt, Scripture, delayed consequences, and a collectible chapter card.
Every interaction grows from Bunyan’s scene. Scripture and the original work deepen the decision instead of appearing as an unrelated trivia gate.
Each scene gives enough narrative context to make a meaningful choice without requiring prior knowledge of the book.
Actions reveal motives and later effects. The game never treats salvation or grace as points a player can earn.
Collect actions, Promises, companions, passages, and undiscovered outcomes across repeated journeys.
No. The game is a guided introduction to Bunyan’s places, choices, and Christian allegories. Every playable chapter includes a short original passage so players can return to the complete work.
No. Choices reveal motives and consequences; they never award salvation points or suggest that grace is earned. Faithful responses move forward, costly responses carry tension, and detours ask you to correct the route.
Yes. All fourteen chapters are available from the beginning. The three scenes inside a chapter unfold in order so earlier actions can return later.
Each playable chapter connects its story decision with a Bible passage shown directly beside the original-work excerpt.